Crabada Whitepaper
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Crabada Whitepaper
General Info
Changelog
Marketplace Changelog
Game UI Changelog
Whitepaper
A Fully Decentralized Play-and-Earn Idle Game
Token
Play-and-Earn
Game Mechanics
Crabada
Breeding
Breeding Scenarios
Marketplace
Tavern
Staking CRA
Lucky Draw Guide
Token Distribution
Roadmap
Team
Contracts
Community Bootstrap Event
Audits & Security
Game Guide
Battle Game
Idle-Game and Marketplace URLs
Migration & Bridging Notes
Crabada Swap Guide
CAPTCHA Guide (Anti-Bot)
Factional Advantage Guide (Idle-Game)
How to get CRA / TUS
Fixing Pending Errors on Metamask
Setting up Metamask to Play Crabada
Step by Step Idle Game Guide
Mobile Lite Version (Step by Step Guide)
Looting Point System Guide
Miners Revenge Guide
Game Stats Guide
Crab Lore
Crabadex
Community Bootstrap Event Guide
How to participate in the Token Distribution Event
FAQ
Resources
API
Community Resources
Powered By
GitBook
Breeding Scenarios
Breeding
For each of the six parts of the Crab (Shell, Horn, Body, Mouth, Eyes and Pincer), the child's DNA is determined by the DNA of it's partners.
Take for an example Breeding Crab A and Crab B below for
Shell:
Alleles
Crab A
Crab B
D
Crobster
Cralmon
R1
Crobster
Crele
R2
Crele
Crele
The following probability for the child Crab C is produced for
Shell:
Traits
Probability
Crobster
33.33% + 11.11%
Cralmon
33.33%
Crele
5.56% + 11.11% + 5.56%
All of child Crab C's Alleles are based on same calculation, and each Alleles is calculated separately. For example, for the
Shell
:
No. of Crobster Traits
Probability
Example
1
44.44%
D
2
44.44% ^ 2
D, R1
3
44.44% ^ 3
D, R1, R2
Additionally, each part has a 0.07% chance to mutate into a legendary part
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Last modified
5mo ago
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