Crabada Whitepaper
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Crabada Whitepaper
General Info
Changelog
Marketplace Changelog
Game UI Changelog
Whitepaper
A Fully Decentralized Play-and-Earn Idle Game
Token
Play-and-Earn
Game Mechanics
Crabada
Breeding
Marketplace
Tavern
Staking CRA
Lucky Draw Guide
Token Distribution
Roadmap
Team
Contracts
Community Bootstrap Event
Audits & Security
Game Guide
Battle Game
Getting Started
Battle Game Rules
Battle Mining & Looting
Food System
Crabada Level System
Crabada Battle Stats
Pincer Skills
Eye Effects
Energy System (Energy Bubbles)
Battle Formula
Turn Order
Formation Rules
Factional Advantage (Battle Game)
Adventure Mode
Account Management Guide (Disciple/Sub-Accounts)
Battle Game Glossary
Idle-Game and Marketplace URLs
Migration & Bridging Notes
Crabada Swap Guide
CAPTCHA Guide (Anti-Bot)
Factional Advantage Guide (Idle-Game)
How to get CRA / TUS
Fixing Pending Errors on Metamask
Setting up Metamask to Play Crabada
Step by Step Idle Game Guide
Mobile Lite Version (Step by Step Guide)
Looting Point System Guide
Miners Revenge Guide
Game Stats Guide
Crab Lore
Crabadex
Community Bootstrap Event Guide
How to participate in the Token Distribution Event
FAQ
Resources
API
Community Resources
Powered By
GitBook
Food System
Food System
Each Crabada's Hunger Bar will start with an initial value of 100/100
Hunger bar can exceed 100/100 (example: 198/100)
Each activity (Mine/Loot) will require 2 hunger points
Each Food item can be crafted with 5 specified materials
Food can be fed to a Crabada to optimize its stats up to its level cap
Food cannot be sold or transferred in Battle Game v1
Food will be crafted following a defined recipe
In Battle Game v1 there will be 10 food recipes available
Recipe Food from Island
Exchange to Food
Materials Required
Food fills Hunger Bar (Points)
1
1
5
10
2
1
10
21
3
1
10
22
4
1
10
25
5
1
15
35
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Battle Mining & Looting
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Crabada Level System
Last modified
5d ago
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