Eye Effects
  1. 1.
    All Crabada will benefit from Eye Effects that correlate to the Eye they possess (List of Eyes and their effects can be found on the Crabadex).
  2. 2.
    Eye effects have a chance of triggering when a Normal Attack takes place. These will be referred to as Additional Normal Attack Effects.
  3. 3.
    Blue icons represent a buff to self/team. Red icons represent a debuff to the enemy.

Below is the list of Eye Effects and their descriptions.

  • "Turn(s)" refers to the turn where it is the mentioned Crabada's turn to attack.
  • "Hit" refers to when damage is received by an enemy's Normal Attack or Pincer Skill.
    • Note that multi-hit Pincer Skills are considered [1] "Hit" and remove only one buff/debuff from the existing stack.
XYZ values are dependent on the eye that the Crabada possess.
X = Effect Value Y = Duration/No. of turns/hits Z = % Chance
Icon
Name
Description
Increase ATK
Increase [X] attack damage for [Y] turns with a [Z] chance
Increase SPD
Increase [X] Crabada's speed for [Y] turns with a [Z] chance
Increase CR
Increase [X] critical rate for [Y] turns with a [Z] chance
Increase DEF
Increase [X] Crabada’s armor over the next [Y] hits received with a [Z] chance
Immunity
Prevent harmful effects over the next [X] hit received with a [Z] chance
Invincibility
Does not take damage over the next [Y] hit received with a [Z] chance
Last chance
HP cannot be reduced below 1 over the next [Y] hit received which making the Crabada unkillable with a [Z] chance
Recovery
Restore [X] of maximum HP each turn for [Y] turns with a [Z] chance
Reflect
Reflect [X] of damage caused by normal attack back to attacker over the next [Y] hits received with a [Z] chance
CR Resist
Reduce [X] critical hit damage taken over the next [Y] hits received with a [Z] chance
Shield
Add a shield equal to [X] max HP over the next [Y] hits received with a [Z] chance
Taunt
All enemies normal attack will hit this Crabada over the next [Y] hit received with a [Z] chance
Mirror
Apply current harmful effects on this Crabada to its enemy with a [Z] chance
Decrease ATK
Decrease [X] enemy’s attack damage for [Y] turns with a [Z] chance
Decrease SPD
Decrease [X] enemy’s speed for [Y] turns with a [Z] chance
Decrease DEF
Decrease [X] enemy's armor over the next [Y] hits received with a [Z] chance
Glancing
Cause [X] enemy’s normal attack to be missed for [Y] turns with a [Z] chance
Block Beneficial Effects
Prevent beneficial effects to be triggered on enemy for [Y] turn with a [Z] chance
Weaken
Cause enemy takes [X] more damage over the next [Y] hits received with a [Z] chance
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